Anatomy 360 Female Ecorche Work In Progress

We’re starting work on our new Female Écorché Bundle. Our Écorché model was sculpted by the incredibly talented Dan Crossland and based on a full body 3D scan which when completed will be fully colour coded with selectable and hideable muscle groups. There will also be a full skeleton and high-resolution skull. More Images

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Quick Start Lighting Guide

Anatomy 360 Studio Lighting Quick Start Guide Setting up traditional studio lighting within Anatomy 360 is so easy, take a look at the video tutorials below and see how you can create these images in a few minutes using the lighting and grading tools. In this tutorial were using the Male 01 Reference Pack  Two [...]

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3D printed anatomy in motion

To the best of our knowledge, these are the worlds first 100% accurate printed anatomy reference models. Our 3D scanning research and development has resulted in a system capable of capturing humans in motion, in any pose, in a fraction of a second. Combine this with 3D printing and we have something very special. These […]

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Morph based muscle deformation

  A quick experiment converting a scan sequence into a morph able mesh with the eventual aim of creating a fully pose-able model with realistic muscle deformation. We used Wrap X to quickly transfer the high res scans to a base mesh and then Lightwave 3D to create the morph targets. In order for this […]

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Weight bearing anatomy sequence

  We have been capturing some very exciting new weight bearing scan sequences for the viewer, you can see a quick preview in the video above. This single sequence represents about 10 frames from 500 frame scanning session. These scans represent what we think is a huge step change in the way we study the […]

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Capturing the human hand

We are still working on anatomy 360 adding lots of new features, the application has been rewritten from the ground up to incorporate all the features you guys have been asking for. As well as capturing full bodies we are scanning as many hands in as many poses as we can. were hoping to release […]

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Anatomy 360 new features

The last few weeks have been slow ones, we’ve had a lot of client work to to get on with so we haven’t had a lot of time to work on Anatomy360, this will change in the coming weeks as we get freed up to spend some more time on developing the app. We have […]

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Animal Skulls

Quite a few people asked us if we can scan animal skulls and the answer to that question is, yes we can 🙂 Below are a few examples that we will be available on the site when it launches. Goat Skull Gorilla Skull     Roe Skull

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