Anatomy 360 Art Challenge Results

Firstly we want to say a big thank you to everyone who took the time to enter our very first competition. Voting is now closed and we have compiled all the data and our judges have made their final decisions. It wasn't easy to judge and we understand that an audience vote is not always [...]

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Female 04 19 x Pose Pack

Female 04 19 x Pose Pack We have released our fourth female anatomy pose pack. This one features 18 different dynamic poses as well as a relaxed neutral pose.   Gallery          

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Arm Extension Reference Images

A selection of arm extensions showing the full Extension. Pronation and Supination. As with all out reference material, this is the result of a 3D scanning session, the full Anatomy 360 Pack will be available on the store in the next few weeks. In the meantime be sure to check out our range of motion pack […]

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New 10 x Male and Female Neutral Head Pack

[columns] High-resolution Head Scans We've just released the first of many high-resolution head packs. This first product includes 10 Neutral expression heads of varying ages and ethnicities. A lot of people have been asking for expressions, don't worry they will be coming. For each of the models shown here, we have at least 35 different [...]

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3D printed anatomy in motion

To the best of our knowledge, these are the worlds first 100% accurate printed anatomy reference models. Our 3D scanning research and development has resulted in a system capable of capturing humans in motion, in any pose, in a fraction of a second. Combine this with 3D printing and we have something very special. These […]

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Anatomy 360 new features

The last few weeks have been slow ones, we’ve had a lot of client work to to get on with so we haven’t had a lot of time to work on Anatomy360, this will change in the coming weeks as we get freed up to spend some more time on developing the app. We have […]

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Anatomy 360 Test Model

This is a very early test model, running on a browser.. We have cut back a log of the functions seen in the previous videos, we want to get your feedback purely on the quality of the model and the lighting. So anything you can contribute via the comments below would be really helpful.. Note […]

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Back to basics

We have decided to go back to basics and start from scratch with our Unity viewer. We learned a lot from the last build but its time for a fresh start with a new lighting system, user interface, camera controls and shading options as well as lots of other features you have been asking for. […]

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Stark lighting

A 3D model viewer is all well and good but if you cant get the lighting correct then its just another weird floating model in an empty void.. Switching from distance to spot lighting allows us to create some fantastic stark lighting setups, much better for defining the form and picking out the smaller details. […]

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