3D printed anatomy in motion

To the best of our knowledge, these are the worlds first 100% accurate printed anatomy reference models. Our 3D scanning research and development has resulted in a system capable of capturing humans in motion, in any pose, in a fraction of a second. Combine this with 3D printing and we have something very special. These […]

/46 comments

Écorché

An écorché (French pronunciation: ​[ekɔʁʃe]) is a figure drawn, painted, or sculpted showing the muscles of the body without skin, normally as a figure study for a work, or as an exercise in training. Renaissance architect and theorist, Leon Battista Alberti recommended that when painters intend to depict a nude, they should first arrange the muscles […]

/21 comments

Back to basics

We have decided to go back to basics and start from scratch with our Unity viewer. We learned a lot from the last build but its time for a fresh start with a new lighting system, user interface, camera controls and shading options as well as lots of other features you have been asking for. […]

/0 comments

Its all in the detail

Putting the finishing touches to a completed cleaned scan using Zbrush. For those of you who have ever done anything like this before we use an High Pass filter generated from the colour map to create the really small high frequency skin details. however it doesn’t always work the way it should inverting dark areas […]

/2 comments
1 2
top